I dragged out some of my 6mm toys and converted the Rapid Fire 'Maltot' scenario to use company elements. Playtesting at home went swimmingly well, and I worked up QRS sheets, briefings etc and took it down to the club.
The battlefield from the west. Hill 112 is on the far right, Maltot is visible in the middle distance, and a section of the River Odon is nearer the camera.
British artillery and reserves lined up. The British had a weak (two battalion) brigade supported by the Churchills of 9th RTR and a field artillery regiment.
The British push forward in the centre and south. The Germans initially have very weak forces (a single company of engineers and a company of Tigers from the 102nd SS Tiger Bn) but are reinforced by a panzer grenadier battalion supported by Pz IVs and a panzer recce battalion. Some of these units can be seen clustered around Maltot and the farm.
The German armoured engineers are obliterated by an artillery strike. Not much coming back from three sixes....
The panzer recce battalion takes the farm in the centre but comes under more artillery fire.
Further east, the Tigers and panzer grenadiers counterattack Maltot. British infantry supported by AT guns try to hold them off.
British infantry supported by Vickers guns and SP AT guns counterattack.
A (rather blurry) stalemate develops around Maltot, although the German infantry are now firmly in control of the town. The game was declared a German victory.
On reflection, all these things are fixable. It would be easy enough to give the companies more resiliance in the face of poor combat results, artillery can be toned down against armoured targets and Ivan has come up with a suggestion of rolling for activation by battalion instead of for the entire brigade. I think the randomness of the basic system is fine if you are playing a lot of battles, but we don't have that luxury, so I just need to make them a bit more predictable.
I would recommend these to anyone though as they have some very interesting ideas and cover a very wide period. They are available cheaply as PDF from Wargames Vault.