Having painted some toys, I thought it was best to try out some rules. For face-face play I'm inclined to go with the original version of Horse, Foot and Guns (the 1991 version, not the more recent bloatfest). For remote games, I was drawn back to Richard Brooks 'Terrible Swift Rules', but with some revisions to the combat system to make it bit less of a maths exercise. I was also very taken with the unit activation system used in Belle Epoque, and it will make a good substitute for the cards and dice system used in the original. I've played loads of nineteenth century battles using these, but they are getting a bit old now and in need of an update.
Saturday, 29 January 2022
Tuesday, 25 January 2022
Finally, the last batch of 6mm ACW stuff. As for the Union, I did four Confederate artillery pieces and two units of Zouaves (which used up all the figures in the Zouave pack, although a couple of strips of skirmishers were left) .
Sunday, 23 January 2022
Over the holiday break we normally have an extended club meeting to play games and get out of the house(!). Last year was curtailed by Covid, but this year the government has decreed we can meet face to face, despite case rates being almost 200,000 a day. Oh well, I guess we are all vaccinated.
So with a certain degree of trepidation, and after almost two years of playing online, we actually met up face to face to play.
Wednesday, 19 January 2022
The Confederates next.
Friday, 14 January 2022
As everyone seemed to enjoy the Polish Drop a couple of weeks ago I thought I'd put on the follow on scenario from the CD Market Garden campaign book. This covers the XXX Corps breakout from Nijmegen the following day by 43rd Wessex Div to link up with the Poles and open the road to Arnhem.
As usual I converted this to play with NATO Brigade Commander. Tim, Russell and Mark took the Germans and John and the Jerry the British.