I've already got some of these but as someone very clever said "you can never have too many lorries", so I thought I'd get another one to join my ever growing pool of 1/100th scale Allied softskins.
Wednesday, 28 April 2021
Hot off the painting blocks is a 15mm Fallschirmjager battalion (at one stand = one platoon). It will also do as an FJ Regiment for one stand = one company games, and a full division for Megablitz etc.
This is the one of my new season painting projects, and one I've been meaning to do for a while. I already have far too many 15mm Germans wearing different uniforms (early war and late war infantry, panzergrenadiers, SS etc) but FJ turned up all over the place and I've a couple of scenarios in mind where it would be nice to use the right toys.
Friday, 23 April 2021
Ah, Bussaco, one of my favourite Napoleonic battles and one of my test scenarios for any new set of Napoleonic rules as it is a nicely self contained Army level action. As we've not been to the Peninsular for a while, John put this on using his squared, online version of Brown Bess.
Tim C was Massena, while I got Reyniers IInd Corps and Simon took Neys VIIIth Corps. The wicked British had Tim G as Wellington, with Mark and Jerry ably assisting as ADCs.
The French are on a bit of a sticky wicket with this one, more numerous than the British, but the Bussaco ridge is a formidable obstacle. The only saving grace is that the position is 9 miles long, so Wellington has to spread out somewhat.
Tuesday, 20 April 2021
Tuesday, 13 April 2021
Hot off the painting stocks is this delightful old clunker, and old Roco Tiger II converted into a Jagdtiger. I claim no bragging rights on the conversion as I picked it up on a Bring & Buy years ago, and I suspect it used to belong to Graham Evans. I have few 1/87th scale vehicles I use with my 15mm stuff, and I'm not too bothered by the slight size difference.
Re-painting this has been on my to-do list for ages to go in my 'Stupid big late war German Tank Destroyers' box along with the Elefants, Jagdpanthers etc. I think it has a certain quaint charm, and I'd much rather have a vehicle someone has worked on than simply buying one of the many plastic, resin or metal Jagdtigers that are available now.
Saturday, 10 April 2021
Inspired by Marks 'Clash of Spears' and Simons 'Hydaspes' games, I thought I'd take another look at the One Hour Ancients rules and backport some of the elements from my well tested WW2 variant onto them. I was also keen to persevere with the use of grids, as my favourite Ancients rules (Lost Battles and CnC Ancients) both use a grid to good effect and restrict some of the very silly wargamerish moves people like to pull with Ancient armies as if they were tank formations all under gps controlled command.
The easiest thing was retrofitting the 1/2/3 dice and six hit combat system as it maps onto the standard D6 plus or minus two system precisely. The harder bit was geometry as I didn't want a 9x9 or, heaven forfend, a 12x12 playing area. 6x6 requires some careful handling to replicate some of the subtlety of the ruler based rules in terms of the relative mobility of the various unit types. I got something workabe in the end, mainly by borrowing very heavily from the troop types and move restrictions. Good luck trying to get your heavy infantry to turn on a sixpence now!
I wanted an asymmetrical playtest scenario, and funnily the next one of my list of CnC Ancients games was Cannae, as asymmetrical as you can get with a nice range of troop types but nothing silly like elephants or flaming pigs. It wasn't too hard to convert the Lost Battles OB and deployment into something vaguely approaching a OHW scenario, and I borrowed the CnC Ancients 'victory banner' concept to avoid it being just a boring battle of annihilation.
After a couple of run throughs with both sides achieving victory (as Hannibal was heavily outnumbered Cannae was always a slightly dicey proposition for him), it was time to try it out on the long suffering members of Sheffield Wargames Society!