In a change of pace, Mark and Ian brought along a very modern, indeed ultra modern, wargame covering current challenges around military satellite operations. This has already been around various professional and hobby wargaming events and I'd seen an early prototype at COW in 2019.
It covers the space information war between the west and our more authoritarian opponents further east, and is principally a resource management game with the aim of gathering a decisive intel advantage over the baddies, while protecting our own assets. This is what WW3 looks like, along with the continuing battle against bad actors in cyberspace (and with which I am rather more familiar).
Essentially the blue player team gets to fly around various satellites looking for important stuff, while blocking the red team attempts to do the same. There is only a limited amount of satellite resource and analyst time which can be allocated to the info war, so it isn't simply a matter of flying around taking photos of the entire globe, nor are the physics of satellite orbits particularly simple.
In our game, we were the Blue (west) team with Tim G in overall command, Tim C as offensive ops director, Russell as defensive ops director and me, John and Jerry as intelligence analysts doing the satellite plots. The Red team were scripted.
As the IP belongs to other people, I can't show many images of this unfortunately, so this will be abit if a 'wall of text'